// Created:    22.07.08
// Aurthor:    MadCat
// Based on PEN1 DM

#if defined _dm_nextekb_included
#endinput
#endif

#define _dm_nextekb_included
#pragma library dm_nextekb
#include "deathmatch"

static name[MAX_NAME] = "NextekB";
static frequency = 5;
static lineupdelay = 240;
static minplayers = 3;
static minlevel = 6;
static maxtime = 300;
static activedmjoin = 1;
static interior = 0;
static suddenexplosiontime = 0;
static weapons[MAX_DMWEAPONS+1] = {WEAPON_UZI,WEAPON_SILENCED,WEAPON_SAWEDOFF};
static Float:startcp[CoordInfo] = {269.5908,-1247.5563,73.6202};
static Float:worldbounds[DMWBInfo] = {269.2456,207.2529,-1141.8353,-1228.2121};
static Float:spawnpoints[][CoordInfo] = {
{224.016906,-1211.197265,76.140319},
{232.126098,-1205.968505,76.140319},
{247.989776,-1193.726074,76.140319},
{257.812652,-1190.320068,75.312500},
{248.257247,-1177.569091,75.312500},
{237.218231,-1166.806762,75.312500},
{226.074172,-1165.234985,75.312500},
{212.104644,-1186.255981,75.312500},
{212.270141,-1200.841552,75.312500},
{219.886825,-1213.230346,75.306968},
{224.760070,-1201.178222,75.306968},
{230.092315,-1197.451904,75.312500},
{237.823440,-1192.472534,75.312500},
{239.311538,-1185.814331,75.312500},
{235.433593,-1179.348144,75.312500},
{228.636779,-1173.102539,75.312500},
{214.222305,-1186.464599,75.312500},
{219.092773,-1193.347534,75.312500},
{219.401290,-1199.534423,75.312500},
{213.689270,-1199.268920,75.312500}
};
static objects[][DMOInfo] = {0};

static dmid; // this will hold the id this dm is assigned at init

forward dm_nextekb_init();

public dm_nextekb_init() // unique named init function (must be ran on gamemode init)
{
	dmid = RegisterDM(name);
	if (dmid == INVALID_DM_ID) return;

	Deathmatch[dmid][dm_frequency] = frequency;
 	Deathmatch[dmid][dm_lineupdelay] = lineupdelay;
 	Deathmatch[dmid][dm_minplayers] = minplayers;
 	Deathmatch[dmid][dm_minlevel] = minlevel;
 	Deathmatch[dmid][dm_cashprize] = CalculateCashPrize(minlevel);
	Deathmatch[dmid][dm_cashentry] = CalculateCashEntry(minlevel);
	Deathmatch[dmid][dm_xpprize] = CalculateXPPrize(minlevel);
	Deathmatch[dmid][dm_xpbonus] = CalculateXPBonus(minlevel);
	Deathmatch[dmid][dm_xpkill] = CalculateXPForKill(minlevel);
	Deathmatch[dmid][dm_xpdeath] = CalculateXPForDeath(minlevel);
	Deathmatch[dmid][dm_maxtime] = maxtime;
	Deathmatch[dmid][dm_activedmjoin] = activedmjoin;
	Deathmatch[dmid][dm_interior] = interior;
	Deathmatch[dmid][dm_suddenexplosiontime] = suddenexplosiontime;
	set(Deathmatch[dmid][dm_weapons],weapons);
	DeathmatchStats[dmid][dm_timer] = MakeDMSleepTime(dmid);
	DeathmatchStats[dmid][dm_state] = DM_STATE_SLEEPING;
	
	DMStartCP[dmid][Coord_X] = startcp[Coord_X];
	DMStartCP[dmid][Coord_Y] = startcp[Coord_Y];
	DMStartCP[dmid][Coord_Z] = startcp[Coord_Z];
	
	DMWorldBounds[dmid][x_max] = worldbounds[x_max];
	DMWorldBounds[dmid][x_min] = worldbounds[x_min];
	DMWorldBounds[dmid][y_max] = worldbounds[y_max];
	DMWorldBounds[dmid][y_min] = worldbounds[y_min];
	
	DMSpawnsSize[dmid] = sizeof(spawnpoints);
	for (new spid=0;spid<sizeof(spawnpoints);spid++)
	{
		DMSpawnPoints[dmid][spid][Coord_X] = spawnpoints[spid][Coord_X];
		DMSpawnPoints[dmid][spid][Coord_Y] = spawnpoints[spid][Coord_Y];
		DMSpawnPoints[dmid][spid][Coord_Z] = spawnpoints[spid][Coord_Z];
	}
	
	DMObjectsSize[dmid] = sizeof(objects);
	for (new spid=0;spid<sizeof(objects);spid++)
	{
		DMObjectInfo[dmid][spid][dmomodel] = objects[spid][dmomodel];
		DMObjectInfo[dmid][spid][dmox] = objects[spid][dmox];
		DMObjectInfo[dmid][spid][dmoy] = objects[spid][dmoy];
		DMObjectInfo[dmid][spid][dmoz] = objects[spid][dmoz];
		DMObjectInfo[dmid][spid][dmorx] = objects[spid][dmorx];
		DMObjectInfo[dmid][spid][dmory] = objects[spid][dmory];
		DMObjectInfo[dmid][spid][dmorz] = objects[spid][dmorz];
	}

 }
 	

